OpenShot Audio Library | OpenShotAudio  0.3.1
juce_Sampler.cpp
1 /*
2  ==============================================================================
3 
4  This file is part of the JUCE library.
5  Copyright (c) 2017 - ROLI Ltd.
6 
7  JUCE is an open source library subject to commercial or open-source
8  licensing.
9 
10  By using JUCE, you agree to the terms of both the JUCE 5 End-User License
11  Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
12  27th April 2017).
13 
14  End User License Agreement: www.juce.com/juce-5-licence
15  Privacy Policy: www.juce.com/juce-5-privacy-policy
16 
17  Or: You may also use this code under the terms of the GPL v3 (see
18  www.gnu.org/licenses).
19 
20  JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
21  EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
22  DISCLAIMED.
23 
24  ==============================================================================
25 */
26 
27 namespace juce
28 {
29 
31  AudioFormatReader& source,
32  const BigInteger& notes,
33  int midiNoteForNormalPitch,
34  double attackTimeSecs,
35  double releaseTimeSecs,
36  double maxSampleLengthSeconds)
37  : name (soundName),
38  sourceSampleRate (source.sampleRate),
39  midiNotes (notes),
40  midiRootNote (midiNoteForNormalPitch)
41 {
42  if (sourceSampleRate > 0 && source.lengthInSamples > 0)
43  {
44  length = jmin ((int) source.lengthInSamples,
45  (int) (maxSampleLengthSeconds * sourceSampleRate));
46 
47  data.reset (new AudioBuffer<float> (jmin (2, (int) source.numChannels), length + 4));
48 
49  source.read (data.get(), 0, length + 4, 0, true, true);
50 
51  params.attack = static_cast<float> (attackTimeSecs);
52  params.release = static_cast<float> (releaseTimeSecs);
53  }
54 }
55 
57 {
58 }
59 
60 bool SamplerSound::appliesToNote (int midiNoteNumber)
61 {
62  return midiNotes[midiNoteNumber];
63 }
64 
65 bool SamplerSound::appliesToChannel (int /*midiChannel*/)
66 {
67  return true;
68 }
69 
70 //==============================================================================
73 
75 {
76  return dynamic_cast<const SamplerSound*> (sound) != nullptr;
77 }
78 
79 void SamplerVoice::startNote (int midiNoteNumber, float velocity, SynthesiserSound* s, int /*currentPitchWheelPosition*/)
80 {
81  if (auto* sound = dynamic_cast<const SamplerSound*> (s))
82  {
83  pitchRatio = std::pow (2.0, (midiNoteNumber - sound->midiRootNote) / 12.0)
84  * sound->sourceSampleRate / getSampleRate();
85 
86  sourceSamplePosition = 0.0;
87  lgain = velocity;
88  rgain = velocity;
89 
90  adsr.setSampleRate (sound->sourceSampleRate);
91  adsr.setParameters (sound->params);
92 
93  adsr.noteOn();
94  }
95  else
96  {
97  jassertfalse; // this object can only play SamplerSounds!
98  }
99 }
100 
101 void SamplerVoice::stopNote (float /*velocity*/, bool allowTailOff)
102 {
103  if (allowTailOff)
104  {
105  adsr.noteOff();
106  }
107  else
108  {
110  adsr.reset();
111  }
112 }
113 
114 void SamplerVoice::pitchWheelMoved (int /*newValue*/) {}
115 void SamplerVoice::controllerMoved (int /*controllerNumber*/, int /*newValue*/) {}
116 
117 //==============================================================================
118 void SamplerVoice::renderNextBlock (AudioBuffer<float>& outputBuffer, int startSample, int numSamples)
119 {
120  if (auto* playingSound = static_cast<SamplerSound*> (getCurrentlyPlayingSound().get()))
121  {
122  auto& data = *playingSound->data;
123  const float* const inL = data.getReadPointer (0);
124  const float* const inR = data.getNumChannels() > 1 ? data.getReadPointer (1) : nullptr;
125 
126  float* outL = outputBuffer.getWritePointer (0, startSample);
127  float* outR = outputBuffer.getNumChannels() > 1 ? outputBuffer.getWritePointer (1, startSample) : nullptr;
128 
129  while (--numSamples >= 0)
130  {
131  auto pos = (int) sourceSamplePosition;
132  auto alpha = (float) (sourceSamplePosition - pos);
133  auto invAlpha = 1.0f - alpha;
134 
135  // just using a very simple linear interpolation here..
136  float l = (inL[pos] * invAlpha + inL[pos + 1] * alpha);
137  float r = (inR != nullptr) ? (inR[pos] * invAlpha + inR[pos + 1] * alpha)
138  : l;
139 
140  auto envelopeValue = adsr.getNextSample();
141 
142  l *= lgain * envelopeValue;
143  r *= rgain * envelopeValue;
144 
145  if (outR != nullptr)
146  {
147  *outL++ += l;
148  *outR++ += r;
149  }
150  else
151  {
152  *outL++ += (l + r) * 0.5f;
153  }
154 
155  sourceSamplePosition += pitchRatio;
156 
157  if (sourceSamplePosition > playingSound->length)
158  {
159  stopNote (0.0f, false);
160  break;
161  }
162  }
163  }
164 }
165 
166 } // namespace juce
void setSampleRate(double sampleRate)
Definition: juce_ADSR.h:99
void setParameters(const Parameters &newParameters)
Definition: juce_ADSR.h:74
void noteOff()
Definition: juce_ADSR.h:132
float getNextSample()
Definition: juce_ADSR.h:153
void noteOn()
Definition: juce_ADSR.h:114
void reset()
Definition: juce_ADSR.h:107
Type * getWritePointer(int channelNumber) noexcept
int getNumChannels() const noexcept
bool read(float *const *destChannels, int numDestChannels, int64 startSampleInSource, int numSamplesToRead)
bool appliesToChannel(int midiChannel) override
SamplerSound(const String &name, AudioFormatReader &source, const BigInteger &midiNotes, int midiNoteForNormalPitch, double attackTimeSecs, double releaseTimeSecs, double maxSampleLengthSeconds)
bool appliesToNote(int midiNoteNumber) override
~SamplerSound() override
~SamplerVoice() override
void startNote(int midiNoteNumber, float velocity, SynthesiserSound *, int pitchWheel) override
void controllerMoved(int controllerNumber, int newValue) override
bool canPlaySound(SynthesiserSound *) override
virtual void renderNextBlock(AudioBuffer< float > &outputBuffer, int startSample, int numSamples)=0
void pitchWheelMoved(int newValue) override
void stopNote(float velocity, bool allowTailOff) override
double getSampleRate() const noexcept
SynthesiserSound::Ptr getCurrentlyPlayingSound() const noexcept