OpenShot Audio Library | OpenShotAudio  0.3.1
juce_ProcessorWrapper.h
1 /*
2  ==============================================================================
3 
4  This file is part of the JUCE library.
5  Copyright (c) 2017 - ROLI Ltd.
6 
7  JUCE is an open source library subject to commercial or open-source
8  licensing.
9 
10  By using JUCE, you agree to the terms of both the JUCE 5 End-User License
11  Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
12  27th April 2017).
13 
14  End User License Agreement: www.juce.com/juce-5-licence
15  Privacy Policy: www.juce.com/juce-5-privacy-policy
16 
17  Or: You may also use this code under the terms of the GPL v3 (see
18  www.gnu.org/licenses).
19 
20  JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
21  EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
22  DISCLAIMED.
23 
24  ==============================================================================
25 */
26 
27 namespace juce
28 {
29 namespace dsp
30 {
31 
42 {
43  ProcessorBase() = default;
44  virtual ~ProcessorBase() = default;
45 
46  virtual void prepare (const ProcessSpec&) = 0;
47  virtual void process (const ProcessContextReplacing<float>&) = 0;
48  virtual void reset() = 0;
49 };
50 
51 
52 //==============================================================================
60 template <typename ProcessorType>
62 {
63  void prepare (const ProcessSpec& spec) override
64  {
65  processor.prepare (spec);
66  }
67 
68  void process (const ProcessContextReplacing<float>& context) override
69  {
70  processor.process (context);
71  }
72 
73  void reset() override
74  {
75  processor.reset();
76  }
77 
78  ProcessorType processor;
79 };
80 
81 } // namespace dsp
82 } // namespace juce