#include <Elementary.h>
static void
{
}
static void
{
}
static void
{
}
static void
{
}
static struct {
const char *label;
} _transitions[] = {
{ "Blend", _transit_blend, EINA_FALSE },
{ "Fade", _transit_fade, EINA_FALSE },
{ "Resizable Flip", _transit_resizable_flip, EINA_FALSE },
{ NULL, NULL, EINA_FALSE }
};
static void
{
evas_object_size_hint_align_set(check, 0.0, 0.0);
elm_object_text_set(check, label);
elm_box_pack_end(box, check);
}
static void
{
int i;
for (i = 0; _transitions[i].label; i++)
{
if (_transitions[i].checked)
_transitions[i].transition_add_cb(trans);
}
}
EAPI_MAIN int
{
char buf[PATH_MAX];
int i;
elm_object_text_set(btn, "Transformed object!");
evas_object_move(btn, 50, 50);
evas_object_resize(btn, 200, 50);
elm_object_text_set(btn, "Another object!");
evas_object_move(btn, 50, 50);
evas_object_resize(btn, 200, 50);
elm_box_pack_end(box, hbox);
for (i = 0; _transitions[i].label; i++)
_checkbox_transition_add(hbox, _transitions[i].label, &_transitions[i].checked);
elm_object_text_set(btn, "Transit!");
elm_box_pack_end(hbox, btn);
elm_box_pack_end(box, rect);
evas_object_resize(win, 300, 100);
return 0;
}